Product design
Flows and interfaces built to be used, not just admired.
- Mobile app
- SaaS
- Design system
- Landing page
- Prototype


Interfaces, identities, products: a selection of projects designed end to end.
From the first sketch to the finished product, design at every step.
Flows and interfaces built to be used, not just admired.

Consistent visual worlds, from the brand identity to the screens, that give a product character.
Agents and conversational interfaces people actually want to talk to.

Four steps, zero surprises.
A first call to understand your product, your users and your goals. We leave with a clear plan.
Flows, mockups and an interactive prototype. You approve every screen before we move on.
A developer-ready design system, or a front end I build myself.
Go-live, first feedback, adjustments. I don’t disappear after delivery.
I’m a product designer and art director. I co-founded Jewbot, the first AI built for the Jewish community, then Lumera, an agency that designs and builds apps end to end.
My thing: products with a soul. I move from Figma to code without switching hats: the idea, the interface and the product move forward together.
I work with founders and product teams who want design that makes a difference from the very first screen.
Raphaël Ohayon · Product designer & art director

An interface, a brand, a product? Let’s talk. I answer every message.